

- CALL OF DUTY WAW PC CHANGING FOV HOW TO
- CALL OF DUTY WAW PC CHANGING FOV 1080P
- CALL OF DUTY WAW PC CHANGING FOV UPDATE
- CALL OF DUTY WAW PC CHANGING FOV WINDOWS 8.1
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CALL OF DUTY WAW PC CHANGING FOV UPDATE
We should also note that the latest performance update broke our High textures. Yeap, contrary to other titles, in Call of Duty: Black Ops III there IS a quality difference between these two settings as can be seen below (Extra High Textures on the left, High Textures on the right). What’s really great, however, is that there is a noticeable difference between the game’s High and Extra High Textures.

There was a lot of micro-stuttering with Extra High Textures on our GTX690 as the card was unable to handle them. In addition, PC gamers will need more than 2GB of VRAM in order to enable the game’s Extra High Textures. The Extra High settings for shadows were causing a lot of stuttering issues on our PC and made the game completely unplayable, which is why we resorted to High settings. In order to maintain a 60fps experience for 95% of the time (there were drops to 50s in some scenes) we had to use the following settings. And to be honest, this is the first title that has such high GPU requirements. Even though the game supports SLI, our GTX690 was unable to run it at max settings with 60fps at 1080p.
CALL OF DUTY WAW PC CHANGING FOV 1080P
In order to maximize the game at 1080p (with 100% resolution scaling), players will need NVIDIA’s top of the line GPU, the 980Ti. Truth be told, those seeking for constant a 120fps will have to rely on a really high-end CPU and an SLI configuration, but we’re pretty sure that most will be happy with a constant 60fps experience.Īs said, Call of Duty: Black Ops III is described as a GPU bound title. However, the game was running with constant 60fps even on our simulated dual-core system. We also noticed a 10fps difference between our simulated quad-core and our hexacore systems.Ĭall of Duty: Black Ops III scales amazingly well on more than four CPU cores, something that did impress us. Do note that Hyper Threading was enabled, meaning that the dual-core system was able to handle four threads (and the quad-core system was able to handle eight threads). On a variety of scenes, we noticed a 10fps difference between the dual-core and the quad-core systems. In order to find out whether the game scales well on older CPUs, we tried to simulate a, dual-core and a quad-core CPU. That’s of course unless they are bottlenecked by their GPUs.

While Call of Duty: Black Ops III scales incredible well on multiple CPU cores, owners of modern-day Intel dual-core CPUs will be able to enjoy a constant 60fps experience. Treyarch’s Director of Development claimed last week that Call of Duty: Black Ops III would be a GPU bound title. NVIDIA has already included an SLI profile for this title, meaning that you will not have to mess around with third-party tools – such as NVIDIA Inspector Tool – in order to enable it.
CALL OF DUTY WAW PC CHANGING FOV WINDOWS 8.1
A lot of users reported performance issues on the PC but apart from the infamous “Intel i5 Performance” bug, the game performs as intended on Intel’s CPUs.Īs always, we used an Intel i7 4930K (turbo boosted at 4.0Ghz) with 8GB RAM, NVIDIA’s GTX690, Windows 8.1 64-bit and the latest WHQL version of the GeForce drivers. Sledgehammer Games did an excellent job but was Treyarch able to surpass in terms of performance and visuals quality the previous COD game? Well, it’s kind hard to say. Last year, we included Call of Duty: Advanced Warfare among the most optimized games of 2014 for the PC.
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How to Play Nazi Zombies on PC Without Beating the Game

Press ~ (tilde) to display the console window then enter developer 1 as a command to enable cheat mode.įurthermore, how do you get zombies on World at War without beating the campaign PC?
CALL OF DUTY WAW PC CHANGING FOV CODE
